From AkashicRecord
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Simple 10th Level Spells
| AE | Curse of Damnation [ C, T ] | Exiles target to other plane.
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| AE | Fist of the Elemental Lord [ element ] | Inflicts 1d6 points of damage/caster level and special effect.
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| AE | Protective Shell | Hemispheric shield moves with caster, making those inside impervious to attacks.
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| AE | Spirit of Triumph [ Si ] | Grants +10 luck bonus to attacks, damage, AC, saves, and checks.
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| AE | Summon Elemental Horde [ element ] | Huge elemental/caster level attacks caster's foes.
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Complex 10th Level Spells
| AE | Bolt of Power [ F ] | Target suffers 2d6 points of damage/caster level.
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| AE | Conjure Energy Creature X [ energy ] | Conjures a creature made of energy that fights for the caster.
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| AE | Perfect Ward [ Tp ] | Anyone touching target or warded area is teleported away.
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| AE | Rouse Ghostly Army [ NE ] | Creates one incorporeal undead/caster level.
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| AE | Telekinesis (True) [ Ps ] | Caster mentally moves object or creature up to 1,000 lbs./caster level.
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| AE | Undo | Caster reverses one effect.
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Exotic 10th Level Spells
| AE | Consume Man (Cuigna Arthanath) [ Dr, NE, T ] | Humanoid is annihilated.
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| AE | Invoked Apocalypse | All in 100-foot/level radius take 10d6 points of damage/round for 1 round/level
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| AE | Magical Fortress [ Dr ] | Creates a permanent castle or fortress to specification.
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