Simple 3rd Level Spells
| Grimoire II | Bone Tattoo | Offers spell resistance of 10+level against cold, shapechange, and mind-affecting attacks.
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| AE | Compelling Question (Greater) [ LD, MA ] | Target must answer a question
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| AE | Conjure Repast | Creates food and water for three humans/level for one day
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| AE | Creation (Lesser) [ G ] | Creates nonmagical object of vegetable matter
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| Grimoire II | Dragonskin [ Dr ] | +4 natural armor plus elemental resistance 10.
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| AE | Earth's Clutches [ E ] | Stone hands reach up and grasp at touched foe
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| AE | Enhance Witchery | Witch gains additional use(s) or increased level for witchery power
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| BoRL | Enter Shadow | Become incorporeal and enter target's shadow.
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| BoRL | Feign Death | Subject takes half damage from attacks, survives coup de grace.
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| BoRL | Forget [ MA ] | Subject creatures lose all memory of the last minute.
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| Grimoire II | Geyser [ E, W ] | Geyser inflicts 3d8 points of damage and knocks down foes.
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| Grimoire II | Giant's Curse [ C, Fa, MA, T] | Foe suffers a -4 penalty to attack smaller creatures and a -4 penalty on Spot checks to notice them.
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| AE | Hand of Battle [ F ] | Touch attack inflicts 1d6 points of force damage/caster level
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| AE | Illusory Object (Greater) | Creates illusion of an object with sound, smell, texture, and temperature
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| BoRL | Knockout | Doubles allies' damage rolls, changes damage to nonlethal damage.
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| Grimoire II | Lethality Denied [ MA ] | Target inflicts subdual damage rather than normal damage on killing blow.
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| BoRL | One Step Ahead | Subject gains uncanny dodge.
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| AE | Protection From Elements [ element ] | Protects target against 12 points/level of specified elemental type
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| BoRL | Quick Escape | Creates a temporary normal door.
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| AE | Repair (Greater) | Repairs one shattered object and repairs 1d6 points of damage/caster level to damaged object
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| AE | Slow | One creature/caster level can take only limited actions and suffers a -2 penalty to AC, attacks, damage, and Reflex saves
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| AE | Spirit of Prowess [ Si ] | Caster gains +4 competence bonus on one attack + one attack/5 levels
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| BoRL | Spit Shine [ MA ] | Increases apparent value of an item.
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| Mystic | Strength of Stone [ E ] | Target melds with stone, gaining strength and stability
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| AE | Summon Minor Elemental (Lesser) [ element ] | Small elemental appears and attacks caster's foes
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| BoRL | Terror [ Fe, MA ] | Subject is panicked for 1 round/level.
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| BoRL | Unreasonable Rage [ MA ] | Subject attacks creatures around it.
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| AE | Water Breathing [ W ] | Allows air-breathers to breathe water
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| AE | Weary Touch | Touch attack makes target exhausted
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| AE | Whisper of Madness [ A, MA, S ] | Target suffers 1d8 points of damage +2 points of Wisdom damage + 1 point of Wisdom/5 levels
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Complex 3rd Level Spells
| AE | Acid Pit [ Ac ] | Creates 10-foot-square pit filled with acid that deals 1d6 points to those who touch it
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| Grimoire II | Acidic Globes [ Ac ] | One globe per level attacks target for 1d6 points of acid damage.
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| AE | Arrow Reflection | One ranged attack/round aimed at caster attacks the attacker instead
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| AE | Attack From Within (Elemental) [ element ] | Target suffers 1d6 points of damage/caster level
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| Poisoncraft | Avaranc's Breath [ Po ] | You gain a poisonous breath weapon.
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| AE | Blast of Castigation [ F ] | Ray inflicts 1d8 points of force damage/3 caster levels for up to 1 round/level
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| Grimoire II | Bolt of Conjuring | Inflicts 1d4 points of damage per level (max. 10d4) plus summons monster.
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| Grimoire II | Brutal Seething Surge [ Ac ] | Touch attack per level inflicts 1d8 + 1 points of acid damage per level.
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| AE | Carnivorous Plant Defense [ P ] | Plant attacks all foes that attack caster, inflicting 1d6+3 points of damage
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| AE | Clairaudience/Clairvoyance [ Ps ] | Caster can see or hear through magical sensor far away
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| AE | Clinging Shadows | Inflicts 2d6 damage on one target and entangles target.
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| Grimoire II | Comrade's Immunity [ T ] | Subject is immune to caster's spells.
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| AE | Conjure Energy Creature III [ energy ] | Conjures a creature made of energy that fights for the caster
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| AE | Dispel Magic | Dispels spells on area or target, or dispels specific spell effect
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| AE | Displacement | Emulating the natural ability of the displacer beast, the subject appears to be about 2 feet away from his true location
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| AE | Eldritch Wall (Lesser) [ F ] | Creates wall of force that can withstand 10 points of damage/caster level
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| Grimoire II | Extended Charge | Allows the use of a charged item without losing charges.
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| Grimoire II | Family Curse [ C ] | Curse affects 1d6 members of target's family.
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| Grimoire II | Fey Ward [ Dr ] | Barrier keeps out fey creatures.
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| AE | Flight [ A, Dr ] | Target can fly at speed 30 feet for its normal move rate
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| AE | Focused Power | Caster gains +5 bonus to caster power checks.
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| Grimoire II | Foil Tracer | Teleport spells cannot be traced.
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| BoRL | Fortune's Bitch [ MA ] | Subjects gain +4 temporary luck points.
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| Grimoire II | Godspeed | Movement rate increases to 60 feet and adds +2 haste bonus to Armor Class.
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| AE | Illusory Creature (Greater) | Creates illusion of a creature with sound, smell, texture, and temperature
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| Grimoire II | Induce Vulnerability | Targets suffer double damage from one energy type.
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| AE | Invisibility Prohibition | All forms of invisibility suppressed in 5-foot/caster level radius
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| AE | Invisibility [ Fa ] | Target cannot be seen
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| Grimoire II | Item from Beyond | Sends object to scried subject.
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| AE | Lion's Form [ Ln ] | Caster takes on the form of a dire lion.
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| AE | Locate Object | Provides direction to object of a special type or to a specific object
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| AE | Magic Circle | Provides +2 deflection bonus to AC and +2 resistance bonus to saves against outsiders
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| Poisoncraft | Magical Poison Resistance PE | Subject gains magical poison resistance.
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| Mystic | Mind Spike [ Ps ] | You disrupt an opponent's arcane energy, decreasing the DCs of his spells, spell-like abilities, and supernatural abilities.
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| AE | Remove Disease PE | Removes one disease from target
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| AE | Sanction Staff | You empower a staff, allowing you to cast touch range spells through it
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| Grimoire II | Scry Retaliation [ F ] | Inflicts 1d6 points of damage per level upon scrier.
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| BoRL | Shadow Bridge | Magically jump between two locations.
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| AE | Sorcerous Blast [ element ] | Blast inflicts 1d6 points of damage/caster level
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| AE | Steal Health [ NE ] | Target suffers 3d8 points of damage, and caster is healed a like amount
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| AE | Suggestion [ LD, MA ] | Target takes a course of action suggested by caster
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| Poisoncraft | Taint Liquids [ Po, NE ] | All liquids within 30 ft. become poisonous.
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| AE | Tracer | Caster always knows distance and direction to object of the spell
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| AE | Unknown | Target is difficult to find with divinations
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| Grimoire II | Vengeful Shield [ F ] | Attackers suffer 1d6 points of force damage when they strike caster.
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Exotic 3rd Level Spells
| Grimoire II | Activate Bloodline Power | Certain subjects gain ability based on heritage.
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| Grimoire II | Alikaba's Gift [ Tp ] | Object in your hands appears in subject's hands.
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| Grimoire II | Alikaba's Theft [ Tp ] | Object in subject's hands appears in your hands.
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| AE | Blind the Mind [ MA, Ps ] | Caster becomes invisible to one target.
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| AE | Burden | Target becomes encumbered.
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| AE | Energy Bolt [ energy ] | Inflicts 1d6 points of energy damage/caster level
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| Grimoire II | Eriador's Permanent Levity [ Fa, MA ] | Subject gains +4 bonus to saves against mind-affecting spells but cannot initiate combat.
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| AE | Everlasting Terror [ Dr, Fe, MA ] | Effects of dragon fear become permanent.
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| AE | Forcebeam [ F ] | Inflicts 1d6 points of force damage/caster level and knocks foes down
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| Akashic | Glimpse the Memory [ Ps ] | You can Delve into the Collective Memory.
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| Grimoire II | Grant Mobility | Allows an intelligent item to float and attack under its own power.
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| Grimoire II | Jevicca's Just Reversal | Reflects enchantment back at caster.
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| Grimoire II | Kin Link | Creates mental connection between relatives.
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| AE | Litorian Claws [ Ln ] | Makes litorian's claws capable of inflicting damage as weapons
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| Grimoire II | Mirror Shield | Reflects ray spells back at caster.
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| Grimoire II | Missive Token [ LD ] | Creates an item that lets a creature contact you mentally.
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| Grimoire II | Peaceful Weapon [ F ] | Target weapon cannot inflict damage.
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| Akashic | Query the Memory [ Ps ] | You ask the akashic memory to provide you with guidance about a future act.
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| AE | Scales of Energy [ Dr ] | Natural armor bonus becomes deflection bonus.
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| Grimoire II | Seek the Soulless PE | Deals nonliving creatures and objects 1d6 points of damage per level.
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| AE | Sibeccai Bite [ Si ] | Makes sibeccai bite capable of inflicting damage as weapons
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| BoRL | Smuggler's Chest | Hides chest on ethereal plane for up to six days.
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| BoRL | Storm of Ten Thousand Knives | Throw two ranged daggers/level.
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| Grimoire II | Temporal Venom | Creates poison that disrupts target's connection with time.
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| AE | Venomblade [ Si ] | Creates weapon with poison that inflicts 1d4 Strength/1d4 Strength damage
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| Grimoire II | Will of the Gods | Foretells the gods' opinion on a matter.
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