From AkashicRecord
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Simple 9th Level Spells
| AE | Call Guardian (Greater) | Calls monster to serve caster
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| Poisoncraft | Flight Of Wyverns [ A ] | Summons 1d4+2 wyverns to fight for you.
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| AE | Immunity (Greater) | One creature/4 levels is immune to one dangerous type of spell, element, energy, or other danger
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| AE | Perfect Health [ PE, T ] | Heals all damage, ability score damage, and removes unwanted conditions
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| AE | Shapechange | Caster takes on new forms
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| Grimoire II | Sphere of Deterioration | All creatures in range suffer 1d6 points of cumulative damage per round.
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| AE | Summon Major Elemental (Greater) [ element ] | Elder elemental appears and attacks caster's foes
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Complex 9th Level Spells
| Mystic | Banish from the Earth [ E ] | You cause a chunk of earth beneath a target to fly, carrying him hundreds of miles away.
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| AE | Conjure Energy Creature IX [ energy ] | Conjures a creature made of energy that fights for the caster
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| Grimoire II | Create Greater Creature of the Mist [ A ] | Creates creature of the mist up to CR 12.
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| Grimoire II | Doorway to Elsewhere | Creates a doorway to another location.
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| AE | Duplicate | Creates exact duplicate of caster, controlled by caster
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| AE | Raise the Dead (Greater) [ PE, T ] | Cast seven times over a seven-day period, this spell brings a dead creature back to life
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| BoRL | Shared Luck | Create a pool of luck points from which subjects can draw.
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| AE | Temporal Stasis | Target is held in suspended animation permanently
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| AE | Trap Soul [ T ] | Traps creature's (living or dead) soul in object
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Exotic 9th Level Spells
| Grimoire II | Arcana Form | Caster becomes pure energy that can power spells.
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| Poisoncraft | Black Rain [ Po, NE ] | Cloud rains lethal contact poison.
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| LoD | Call Oathstalker | You cast this spell when someone you know (and most likely despise) breaks an oath.
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| AE | Consume Soul [ NE, T ] | Unconscious creature dies and caster draws power in the form of a +2 luck bonus to attacks, saves, and checks
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| BoRL | Eternal Luck | Grant a permanent +1 inherent bonus to one of target's ability scores.
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| AE | Immortality [ T ] | Target stops aging
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| Grimoire II | Legacy of Eldritch Might | Caster passes on skill with spell casting to relative.
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| Grimoire II | Lord of the City [ G, Ps ] | Caster knows general status of a city's population, is aware of major issues and threats, and can find and communicate with anyone in it.
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| Grimoire II | Magma Burst [ Fi ] | Creates a huge volcanic pit that inflicts 20d6 points of damage.
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| Grimoire II | One Step Beyond [ Ps ] | Targets immune to divination.
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| AE | Purge Akashic Memory [ Ps ] | Erases one event or fact from the akashic memory and possibly from the memories of all people
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| AE | Shifting Sanctum [ Dr, Tp ] | Caster transfers portion of one location to another location.
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| Grimoire II | Squamous Pulse | Halves natural armor bonus and deals 1d6 points of damage per natural armor bonus point.
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| Grimoire II | Sunfire Tomb [ L, T ] | Imprisons target in the sun.
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| Mystic | Tidal Wave [ W ] | You create a tidal wave that can devastate a coastal city.
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| Akashic | Wake the Wild Woods [ P ] | The wilderlands awaken at your command.
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